The main game play features are:
- Pursuit of wealth: Trade, mine, harvest, and plunder enemies to build economic power
- Pursuit of influence: Build allegiances, divide opponents, and exchange favors to build political power
- Pursuit of war: Configure warships, plan and execute battles, and take part in ongoing wars to build military power
- Play with multiple characters: Each player has a clan with several characters
- Emphasis on non-linearity and freedom of action (in contrast to firmly pre-set story lines)
- Many ways to achieve progress and success in the game. Currently there are six rankings: Wealth, diplomacy, military, professional experience, reputation, trustworthiness
- Space simulator with consistent and predictable physical behavior
- Economic simulator that allows players and the game’s nations’ economies to interact
- Political simulator where relations, actions and missions all affect each other (also indirectly, e.g. attacking someone will also cause hostility from the opponent’s allies)
- Single-server massively multiplayer, i.e. scalable enough so that all players can interact in the same game instance.
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